First of all, however, it is important to understand one thing: Sony manufactured their new PSV as a mobile device for hardcore gamers. So, this gadget it is for enthusiasts who appreciate the complex and demanding games, and not for those who delight themselves with Angry Birds or a plane Fifa. With this in mind, it’s time to get the review started.
Since the first time I saw a PS Vita, at CES in January, some of its aspects impressed me from the start. First I appreciated the screen, 5-inch diagonal, 960 x 544 pixels resolution and OLED display, which means that both angles of vision and especially the colors with which the image is displayed, are excellent.
Secondly, we appreciated something that, even for the uninitiated in consoles, it can’t be design differently: the two analog sticks, which are classic console features. They are joined by a classic D-Pad, buttons for actions, Shoulder Buttons and a few side buttons, all placed on the front of PlayStation Vita.
Thirdly, I liked how the console was built, though it seems massive, it stays pretty well in hand (although I would have liked to have well defined edges, sometimes accidentally touch the touch panel on the back, leading to negative commands) and is relatively light, weighing under 300 grams. Of course it isn’t as easy as a cell phone, but if necessary it can be carried inside a jacket pocket.
Inside the console we find a strong hardware platform, with a quad-core processor (based on Cortex A9 architecture, so close if not similar to the platform from Nvidia Tegra 3) and a top graphics chip. Sony boasts that the PSV has the most powerful mobile platform at the moment, and I can only agree with them, until proven otherwise. The software on the PS Vita is based on an Android platform, highly customizable, intuitive and quite friendly interface.
Of course, PlayStation Vita is designed primarily for play, but those from Sony offer a range of extra applications: from the ordinary Web browser, to popular social services (Facebook, Twitter), Google Maps or multimedia players. All the above may be considered words in the wind: console games and how they behave is actually the primary factor in the analysis of a PSV. And here we have to mention positive aspects, but also negative aspects.
Let’s start with the good stuff: games designed for Vita are excellent, by far the most developed and paternal games for mobile platforms. Titles like Uncharted: Golden Abyss (available exclusively on Vita), Dungeon Hunter Aliance, FIFA Soccer, Unit: 13 or WipEout 2048 will keep you in front of the console for hours on end, and the action is often compelling. Currently there are about 30 games designed for PSV, but by the end of the year their number will climb to 100. PlayStation Vita can also run older games, designed for PSP, and a series of MiniS. In addition, through the PlayStation Remote function, you can play some compatible games on the PlayStation 3.
We said that there are some negative aspects to be mentioned when speaking of games, but they are not the game per-se but the way Sony designed the PSV. Thus, you have two ways to buy games: you either go and buy them in store or download them through the official PlayStation Store.
There are obvious more advantages then disadvantages regarding the Sony Play Station Vita, and I suggest you go and buy one because it is worth every penny.